It is here! The Apple iWatch is the beginning of a new set of devices since  the iPad in 2010. The infamous Apple Watch will start shipping this April at $349. Apple CEO Tim Cook hinted to expect a release in the month of April. Originally the Apple iWatch was announced September 2014 with features like Apple Pay technology, heartbeat messaging, and fitness tracking.
 
 
Want to stay up to date on the Google Fiber infrastructure building process? Sign up for updates online. You can follow Google's blog or social channels for updates on their progress.
Get excited Nashville! Google will finally make an announcement tomorrow about potentially installing gigabit internet in Nashville. Google is planning the announcement tomorrow January 27th, 2015 at 12:00pm CST at Nashville Entrepreneur Center 41 Peabody Street. 

Lizzie Keiper, a customer education at a software company states: "I figure that a press conference is usually some sort of big announcement. I hope it means that we're going to go forward with Google Fiber in Nashville."

Nashville as a city is already growing rapidly at an exponential rate and if Google decides to make Nashville a "Fiber city" it definitely would make the city grow even more. 

Richard Graves, the co-founder of the tech company BKON mentions, "It would be a huge feather in Nashville's cap. Access to high bandwidth is a real benefit to companies in the technology space or companies making use of technology."
Source: Google FIber
Google will announce installation of Google Fiber in four new cities (The Wall Street Journal reports): Atlanta, Nashville, and in two cities in North Carolina — Raleigh-Durham, and Charlotte.

Other cities like Kansas City, Google Fiber will cost about $80 per month, however it will take a year to build the fiber-optic internet infrastructure and not every part of the cities will receive it especially if there is not a large enough response. A spokesperson for San Jose, David Vossbrink mentioned that Google officials said that this "should not be considered the end of the road for the other areas."

UPDATE: 

Its now official! Google Fiber has been confirmed in Nashville.
Google announced this afternoon it is building its fiber network in Nashville, with lightening speed Internet connection and TV service to residents. This new infrastructure will make a huge impact on businesses, health care, entertainment, software programming, education, workforce development and the overall economy. A Google Fiber network will make Nashville more of a tech city and better support growing small businesses and new entrepreneurs. 

Google's director of business operations Kevin Lo stated, "We have seen firsthand how speedy Internet can reshape communities, driving economic growth, emerging startup scenes and new ways of using technology to improve lives. Fiber will help put Nashville on par with the fastest cities in the world. Nashville has all the right ingredients to do transformative things. That's what makes it the perfect city to show the world what is possible with a gig. We want to make sure we are able to include as many people as possible. It really requires that a community of interested stakeholders works together. We expect to be in Nashville for a very long time and we hope to be an anchor in that community."

Unfortunately Google will not include Oak Hill, Forest Hills, Belle Meade, Berry Hill and Goodlettsville but they will bring Google Fiber service to those areas at a later date.

What will it cost?

Google Fiber will be free after a $300 one-time installation fee, or $25 a month for 12 months. 
 
 
NVIDIA finally responds to the GTX 970 memory issue after the recent 
problems using more than 3.5GB of Video RAM (VRAM). Currently the NVIDIA graphics card community claims that by disabling three SMMs on the GM204 -200 GPU which are on the GeForce GTX 970, memory becomes severely effected with poor performance in only using the last 0.5GB of VRAM. It has been reported that this issue was brought up in during the design and configured that the memory would be divided into 3.5GB and 0.5GB segments. 


NVIDIA releases their statement below:
The GeForce GTX 970 is equipped with 4GB of dedicated graphics memory.  However the 970 has a different configuration of SMs than the 980, and fewer crossbar resources to the memory system. To optimally manage memory traffic in this configuration, we segment graphics memory into a 3.5GB section and a 0.5GB section.  The GPU has higher priority access to the 3.5GB section.  When a game needs less than 3.5GB of video memory per draw command then it will only access the first partition, and 3rd party applications that measure memory usage will report 3.5GB of memory in use on GTX 970, but may report more for GTX 980 if there is more memory used by other commands.  When a game requires more than 3.5GB of memory then we use both segments.
 
We understand there have been some questions about how the GTX 970 will perform when it accesses the 0.5GB memory segment.  The best way to test that is to look at game performance.  Compare a GTX 980 to a 970 on a game that uses less than 3.5GB.  Then turn up the settings so the game needs more than 3.5GB and compare 980 and 970 performance again.
 
Here’s an example of some performance data:
On GTX 980, Shadows of Mordor drops about 24% on GTX 980 and 25% on GTX 970, a 1% difference.  On Battlefield 4, the drop is 47% on GTX 980 and 50% on GTX 970, a 3% difference.  On CoD: AW, the drop is 41% on GTX 980 and 44% on GTX 970, a 3% difference.  As you can see, there is very little change in the performance of the GTX 970 relative to GTX 980 on these games when it is using the 0.5GB segment.

 
 
 
 
Apple has just scooped up another company called Musicmetric. This UK company specializes in tracking which music tracks and artists are popular, actively listened to, pirated and talked about.

Musicmetric was originally launched by a British company called Semetric in 2008 as a way to measure music popularity. Musicmetric gives you sales and streaming charts and also looks at activity on peer-to-peer networks like BitTorrent, review blogs, social networks such as Facebook, Twitter, video streaming websites like YouTube, or music streaming services like Spotify. Apple acquired this company to add it the Beats brand it acquired last year.

 
 
No one really thinks about the CPU cooling market all that much these days with the small variations of different designs in air cooling and liquid cooling. In the last couple of years CoolChip Technologies and CoolerMaster are redesigning the air cooling fans with a LOW profile. There is small circular rotating metal heat-sink which quickly forces air above the CPU mount and out the sides.  The latest version of this technology is licensed from Sandia Corporation and CoolerMaster is bringing it to the cooling market. 

It is an impressive device that is both innovative and will change the cooling market. William Sanchez, CoolChip's founder, says that this new fan is half the size of stock fans with 35 percent higher thermal performance than the stock PC fans on the market now. In a live performance, CoolChip fans are silent while you can clearly hear the stock CPU fan and were equally removing the same amounts of heat. What does this mean? Enthusiast's and gamers alike could build rigs with noise reduction when switching to these fans after installing two or three graphics cards. One of the major problems in a high performing computer rig is the cooling and the amount of noise the fans and/or pumps produce from cooling it and this cooling system would solve that problem.
Image Source: http://www.anandtech.com
 
 
The rumors have been confirmed true. There will be a spinoff of Minecraft as Mojang and Telltale Games will create Minecraft: Story Mode. This story mode will be a narrative based on the original Minecraft game and the first episode will be released this year. This new spinoff will be available on multiple devices such as the Xbox, PlayStation, PC, Mac, iOS, and Android devices. 

This has been confirmed as Telltale stated: 'As 2014 comes to a close, we are delighted to confirm our partnership with Mojang to create a new episodic game series based on one of the most popular video games in history - Minecraft. We’re not intending on creating an official story for [character] Steve, or explaining the world of Minecraft in detail,' stated Mojang. 'It will be a cool game. Set in the world of Minecraft, the series will feature an original story, driven by player choice. It will not be an add-on for Minecraft, but rather a separate standalone product that will premiere in 2015 on consoles, computers and mobile devices.'

It will have 'entirely original Minecraft experience, inspired by the Minecraft community and the game that continues to inspire a generation.' 

Markus Persson, who originally created Minecraft, sold the game to Microsoft in September. Mr Persson left the company right after the deal was completed.

Mr Persson made this statement: 'I'm leaving Mojang. A relatively long time ago, I decided to step down from Minecraft development. Jens [Bergensten] was the perfect person to take over leading it, and I wanted to try to do new things.I was at home with a bad cold a couple of weeks ago when the internet exploded with hate against me over some kind of EULA situation that I had nothing to do with. I was confused. I didn’t understand. I tweeted this in frustration.'

'In one sense, it belongs to Microsoft now. In a much bigger sense, it’s belonged to all of you for a long time, and that will never change. It’s not about the money. It’s about my sanity.'
 
 
As popular as Windows 7 has been among users, this past week the support for Windows 7 ended: end of free support for Windows 7. It is an attempt to get Windows 7 users to move to Windows 8 and eventually to the new Windows 10 when it comes out.

So what does this mean for your machines running Windows 7 right now? Microsoft will continue to have Windows 7 updates so your computer is protected for now. Your systems are covered for now as only the free help and support are no longer offered. You can still get support but Microsoft will charge for help with the software. In the year 2020, Microsoft will put Windows 7 in complete darkness.

Originally, Windows 7 was available in 2009 with 100 million copies and it is still very popular, more stable than Windows Vista, and it is running half of the world's PCs. On January 21st Microsoft will make an announcement about Windows 10 (after skipping the name Windows 9), so stayed tuned.
 
 

"Could potentially allow an attacker to take control of the affected system."

If you are a Windows, OS X, or Linux user it is critical that you update to Flash Player version 16.0.0.257 and Adobe Flash Player (Extended Support Release) to version 13.0.0.260. You need to pay attention to this update. 

Adobe issued several patches today but four of them are the highest rating. Why should you care? If you ignore installing the patch it "could potentially allow an attacker to take control of the affected system."

Adobe released this security bulletin today (1/13/15):

"Security updates available for Adobe Flash Player

Release date: January 13, 2015

Vulnerability identifier: APSB15-01

Priority: See table below

CVE number: CVE-2015-0301, CVE-2015-0302, CVE-2015-0303, CVE-2015-0304, CVE-2015-0305, CVE-2015-0306, CVE-2015-0307, CVE-2015-0308, CVE-2015-0309

Platform: All Platforms

Summary

Adobe has released security updates for Adobe Flash Player for Windows, Macintosh and Linux. These updates address vulnerabilities that could potentially allow an attacker to take control of the affected system. Adobe recommends users update their product installations to the latest versions:

  • Users of the Adobe Flash Player desktop runtime for Windows and Macintosh should update to Adobe Flash Player 16.0.0.257.
  • Users of the Adobe Flash Player Extended Support Release should update to Adobe Flash Player 13.0.0.260.
  • Users of Adobe Flash Player for Linux should update to Adobe Flash Player 11.2.202.429.
  • Adobe Flash Player installed with Google Chrome, as well as Internet Explorer on Windows 8.x, will automatically update to version 16.0.0.257.
  • Users of the Adobe AIR desktop runtime should update to version 16.0.0.245.
  • Users of the Adobe AIR SDK and AIR SDK and Compiler should update to version 16.0.0.272.
  • Users of Adobe AIR for Android should update to version 16.0.0.272.
Affected software versions

  • Adobe Flash Player 16.0.0.235 and earlier versions
  • Adobe Flash Player 13.0.0.259 and earlier 13.x versions
  • Adobe Flash Player 11.2.202.425 and earlier versions for Linux
  • Adobe AIR desktop runtime 15.0.0.356 and earlier versions
  • Adobe AIR SDK 15.0.0.356 and earlier versions
  • Adobe AIR SDK and Compiler 15.0.0.356 and earlier versions
  • Adobe AIR for Android 15.0.0.356 and earlier versions
To verify the version of Adobe Flash Player installed on your system, access the About Flash Player page, or right-click on content running in Flash Player and select "About Adobe (or Macromedia) Flash Player" from the menu. If you use multiple browsers, perform the check for each browser you have installed on your system.

To verify the version of Adobe AIR installed on your system, follow the instructions in the Adobe AIR TechNote.

Solution

Adobe recommends users update their software installations by following the instructions below: 
  • Adobe recommends users of the Adobe Flash Player desktop runtime for Windows and Macintosh update to Adobe Flash Player 16.0.0.257 by visiting the Adobe Flash Player Download Center, or via the update mechanism within the product when prompted. 
  • Adobe recommends users of the Adobe Flash Player Extended Support Release should update to version 13.0.0.260 by visiting http://helpx.adobe.com/flash-player/kb/archived-flash-player-versions.html
  • Adobe recommends users of Adobe Flash Player for Linux update to Adobe Flash Player 11.2.202.429 by visiting the Adobe Flash Player Download Center
  • Adobe Flash Player installed with Google Chrome will be automatically updated to the latest Google Chrome version, which will include Adobe Flash Player 16.0.0.257. 
  • Adobe Flash Player installed with Internet Explorer for Windows 8.x will be automatically updated to the latest version, which will include Adobe Flash Player 16.0.0.257. 
  • Adobe recommends users of the Adobe AIR desktop runtime should update to version 16.0.0.245 by visiting the Adobe AIR Download Center. 
  • Adobe recommends users of the Adobe AIR SDK should update to version 16.0.0.272 by visiting the Adobe AIR Download Center. 
  • Adobe recommends users of the Adobe AIR SDK & Compiler should update to version 16.0.0.272 by visiting the Adobe AIR Download Center. 
  • Adobe recommends users of the Adobe AIR for Android should update to Adobe AIR 16.0.0.272 by downloading the latest version from the Google Play store.
Priority and severity ratings

Adobe categorizes these updates with the following priority ratings and recommends users update their installation to the newest version:
Details

Adobe has released security updates for Adobe Flash Player for Windows, Macintosh and Linux.  These updates address vulnerabilities that could potentially allow an attacker to take control of the affected system.  Adobe recommends users update their product installations to the latest versions: 

  • Users of the Adobe Flash Player desktop runtime for Windows and Macintosh should update to Adobe Flash Player 16.0.0.257. 
  • Users of the Adobe Flash Player Extended Support Release should update to Adobe Flash Player 13.0.0.260. 
  • Users of Adobe Flash Player for Linux should update to Adobe Flash Player 11.2.202.429. 
  • Adobe Flash Player installed with Google Chrome, as well as Internet Explorer on Windows 8.x, will automatically update to version 16.0.0.257. 
  • Users of the Adobe AIR desktop runtime should update to version 16.0.0.245.  
  • Users of the Adobe AIR SDK and AIR SDK and Compiler should update to version 16.0.0.272. 
  • Users of Adobe AIR for Android should update to version 16.0.0.272.
These updates resolve an improper file validation issue (CVE-2015-0301).  

These updates resolve an information disclosure vulnerability that could be exploited to capture keystrokes on the affected system (CVE-2015-0302).  

These updates resolve memory corruption vulnerabilities that could lead to code execution (CVE-2015-0303, CVE-2015-0306).  

These updates resolve heap-based buffer overflow vulnerabilities that could lead to code execution (CVE-2015-0304, CVE-2015-0309).  

These updates resolve a type confusion vulnerability that could lead to code execution (CVE-2015-0305). 

These updates resolve an out-of-bounds read vulnerability that could be exploited to leak memory addresses (CVE-2015-0307).  

These updates resolve a use-after-free vulnerability that could lead to code execution (CVE-2015-0308).

Affected Software

Recommended Player Update

Availability

Flash Player Desktop Runtime

16.0.0.257

Flash Player Download Center

Flash Player Distribution

Flash Player Extended Support Release

13.0.0.260

Extended Support

Flash Player for Linux

11.2.202.429

Flash Player Download Center

Flash Player for Google Chrome

16.0.0.257

Google Chrome Releases

Flash Player for Internet Explorer 10 and Internet Explorer 11

16.0.0.257

Microsoft Security Advisory

AIR Desktop Runtime

16.0.0.245

AIR Download Center

AIR SDK

16.0.0.272

AIR SDK Download

AIR SDK and Compiler

16.0.0.272

AIR SDK Download

AIR for Android

16.0.0.272

Google Play

Acknowledgments

Adobe would like to thank the following individuals and organizations for reporting the relevant issues and for working with Adobe to help protect our customers:

 
 
The new Witcher 3 game is coming out in May and the game requires some serious hardware to keep the game running smoothly. If you want to play with optimal settings it's best to save up and upgrade your system before May especially if you have a budget gaming system.
Minimum System Requirements: 

  • Intel i5-2500K 3.3GHz 
  • AMD Phenom II X4 940 
  • GeForce GTX 660 
  • Radeon HD 7870 
  • RAM 6GB 
  • 64-bit Win 7/Win 8(8.1) 
  • DX11 
  • HDD 40 GB
Recommended System Requirements:

  • Intel i7 3770 3,4 GHz 
  • AMD FX-8350 4 GHz 
  • GeForce GTX 770 
  • Radeon R9 290 
  • RAM 8GB 
  • OS 64-bit Win 7/Win 8 (8.1) 
  • DX11 
  • HDD 40 GB